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Let's Make a Game Engine Work Inside Compose Multiplatform

No SurfaceView. No OpenGL. No Godot. A 2D game loop running on withFrameNanos, a fixed timestep simulation, and a redraw path that never recomposes — shipping to Android and Desktop from one commonMain.

Jul 31, 2026·4 min read
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Deep dives into modern Android engineering — Kotlin, Jetpack Compose, coroutines and clean architecture, explained from the source code up.

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